Wind Slime

The roaming spirit of a once-great wind mage finds a home in a small, unassuming mountain slime named Winston. He tasks himself with climbing to the top of the mountain, harnessing the power of the mountain's mana crystals to use a small fraction of his former magic, manipulating the endless blizzard to guide him up the hazardous slope.

Music: WaveParadigm

Art: Kenney

Audio: BFXR, Soniss GDC 2018 pack

Wind Slime was made for the 2018 Kenney Jam, and the 5th SGDC Summer Jam! Most in-game art comes from Kenney's amazing asset packs.

Bonus Game: (Press 'T' or the (Y) button to toggle)

Time Slime

A once-great mage finds himself trapped in the body of a small mountain slime. He must navigate up the mountain in order to find a way to transform back to his original form -- the mana crystals of the mountain allow him to reverse time in small bursts, riding the updrafts created by the rising snow to navigate the treacherous slope.

PlatformsWindows, HTML5
Rated 4.3 out of 5 stars
(7 total ratings)
Made withGameMaker: Studio


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WindSlime 24 MB


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Oh that was fun and I love the difficulty pacing! I really like the power dynamic shift between having the power to control the wind and now. I think if I were to improve it I'd add a simple level select screen, optional harder levels and/or collectables and a way to turn on the timer during gameplay.


Nice game, enjoyed the controls very much!


That's great concept, I really enjoyed the mechanics. Design is cute and the music and sounds match with the style.